Description
Success at +1 +WIS allows the user to persuade someone to do a favor, such as giving a discount, revealing information or sparing a life. The gamemaster decides how long it takes to persuade someone.
Success at +1 +WIS allows the user to persuade someone to do a favor, such as giving a discount, revealing information or sparing a life. The gamemaster decides how long it takes to persuade someone.
Weight | 2 g |
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